111 masterfully-designed presets from sound design maestro Simon Stockhausen — exploring continuous states of movement, flow, and passage through time with lush pads, glittering arpeggios, moving leads, and incredible soundscapes.
Introduction
UVI are proud to present this collection of presets from sound design maestro Simon Stockhausen. Loaded with 111 patches, Fluidity explores the continuous states of movement, flow, and passage through time. The sonic explorations in Fluidity evoke a sense of natural motion and calming beauty, dazzling with small lights of technical wizardry and an ear for detail that is uniquely Simon’s.
Fluidity is organized in 7 categories including Electronic, Mallets, Sequencer, Soundscapes, Strings, Water, and Wind. Explore lush pads, glittering arpeggios, moving leads, incredible soundscapes, washing textural sounds and more. In addition, every patch is configured with between 7 and 12 macros, allowing for deep customization, performability, and sonic range. Make broad or fine stroke changes and quickly find the perfect balance for your composition.
As with all Falcon expansions, Fluidity gives you the ability to dig beneath the surface into each sound’s patch structure, to manipulate and reshape it in any way you see fit. Great care was taken with every preset, with detailed patch notes written by Simon for all of the 111 patches. Gain insight into each sound’s design, along with explanations of the macro assignments and more.
Quality is evident throughout this collection. Simon utilized numerous synthesis and sound design techniques with a robust use of effects and modulators. Sounds can all be quickly previewed, edited, layered or performed with nearly limitless variation thanks to Falcon’s semi-modular architecture and rich library.
Made for Falcon
The Fluidity expansion leverages the advanced synthesis architecture of Falcon, featuring intuitive macro controls for instant playability.
Control your sound with MIDI, OSC, host automation, and Lua, or transform it with Falcon’s extensive library of oscillators, effects, modulators, and scripts.
Falcon’s versatility and pristine sound quality is evident throughout this collection, utilizing numerous synthesis and sound design techniques and a robust use of effects and modulators. Sounds can all be quickly previewed, edited, layered or performed with nearly limitless variation thanks to Falcon’s semi-modular architecture and rich component library.
INFO Page
The Info tab provides an overview of the selected program, houses macro controls, and provides a location for custom text and images via the (i) view.
- 1 Macros
Each knob is one of the preset's macros, laid out by the Fluidity script: the labels, the number of controls (7 to 12) and their targets change with the preset, and macros set up as switches appear as on/off buttons. In Cream Synth, Reverb, Delay and Phaser set the SparkVerb and DualDelay mix and the Phasor depth, WT Synth and Ana Synth set the level of the two layers, Glide Time sets their portamento time, and AmpMod fades in an LFO tremolo on the oscillators.
Like any Falcon macro, they can be controlled via MIDI, OSC, host automation and Lua scripting. For more on macros, see Falcon's software manual.
Program Information
Press the Script button above the panel to switch to Falcon’s macro view, then the (i) button in its upper right to display program information. Many factory presets contain details about the program such as modwheel assignments, macro descriptions or tips for playing it. You can add and save descriptions for your own programs as well.
Simon has written detailed patch notes for all 111 presets — these are accessible directly from the Info tab.
EDIT Page
If you want more control over a sound than the macros provide, the EDIT tab gives you full access to all parameters. Patches in Falcon are built within a fixed hierarchy: at the very top is the Program, inside the Program are Layers, within each Layer are Keygroups, and inside the Keygroups are Oscillators. Audio effects, MIDI effects and modulators can be placed on any level.
- 1 Program Editor
Top-most level of the patch. Broad changes affecting the overall sound: add audio or MIDI effects, adjust volume, pan and pitch.
- 2 Layer Editor
Group and modify Keygroups. Same effect/modulation slots as the Program, plus velocity curve, polyphony modes and unison settings.
- 3 Keygroup Editor
Ground level of the patch — hosts oscillators, defines MIDI note and velocity ranges, and sets basic oscillator attributes like pitch and trigger modes. Effects instanced here run per-voice, with the extra CPU cost that implies.
The mapping, oscillator and modulation editors are described in Falcon’s software manual: see Hierarchy and Edit.
Preset List
111 presets organized across 7 categories — from glittering electronic textures to deep soundscapes, lush strings, and evocative water and wind designs.
01 — Electronic
11- Cream Synth
- Fluid Sweeper
- Future Fluid
- Golden Pad
- Rich Man
- Street Canyon
- Surfer
- Theme Synth
- Trill Bird
- Vivid Synth
- Wave Motion
02 — Mallets
8- Azur
- Freshly Plucked
- HAPI & Gongs
- HAPI FM
- HAPI Shimmer Pearls
- HAPILimba
- Liquid Steel
- Synth Vibes
03 — Sequencer
12- Chiffer Music
- City Runner
- Fluidity Bass Seq
- Future Retro
- Lake Music
- Minimal Maze
- Night Fluid
- Ocean Rider
- Playful
- Poly Beats
- Syncopator
- WaterQuencer
04 — Soundscapes
23- Cascade De Sillans
- Dreamscape
- Epic Ocean
- Fluid Sky
- Infinity Pool
- Kronosaurus
- Little River 01
- Little River 02
- Molecule Stretch
- Monster
- Naiads
- Ocean Abyss
- Pebble Beach
- Pool Scape
- Positivity Stream
- Puffer Fish
- Rural Scene
- Sea Missile
- Spectral Fluid
- Swamp Scene
- Warped Pool
- Water Branches
- Wondrous Water
05 — Strings
10- Cello Vox Grains
- Cello Waves
- Cittern Combo
- Cittern Hybrid
- Cittern Synth
- Counter Pad
- Guitar Stream
- String Wash
- Sul Pont Scape
- Table Cello
06 — Water
20- Aqua Synth
- Bowed Tube
- Dusk Bathing
- Fluid Resonances
- Fountains
- Macroplata
- Melodic Drops
- Pool Music
- Poseidon
- Sine Drops
- Surreal Water
- Water Motion
- Water Talk
- Water Tube 01
- Water Tube 02
- Water Tube Gliss Slomo
- Water Tube Gliss
- Water Voices
- Whisk Beater
- Whisk Mix
07 — Wind
27- Altostratus
- Bottle Chiffer
- Bottle Space
- Bottle Vox
- Bottle Windstrument
- Cloud Choir
- Dynamic Sax Layered
- Dynamic Sax Synced
- East Wind
- Ethereal Wind
- Fluid Sax Phrases
- Granular Octave Sax
- Meandering Horns
- Mellowness
- Meta Voices
- Minor Particles
- North Wind
- Ocean Choir
- Octave Meets Table Sax
- Particle Wind
- Penta Particles KS
- Solar Wind
- Spectral Sax Pad
- Spectral Vox
- Synced Sax Arpeggios
- West Wind
- Wind Phrase Trio
Credits and Thanks
Sound Design — Simon Stockhausen
GUI & Graphics — Anthony Hak · Nathaniel Reeves
Documents — Nathaniel Reeves · Kai Tomita
UVI Team