UVI
Expansive Sonic Horizons
atmospherics-2

100 masterfully-designed presets venturing into darker, more mysterious sonic realms — luminous textures, evolving ambiences, brooding drones, organic motion and immersive atmospheres.

atmospherics-2 interface

Introduction

Atmospherics 2 deepens and darkens the sonic journey first introduced by the original Atmospherics, offering 100 brand-new presets for Falcon. Venturing into more mysterious and shadowy sonic realms, this collection delivers luminous textures, evolving ambiences, brooding drones, organic motion, and immersive atmospheres.

Each sound has been carefully sculpted to provide instant depth and emotion, from subtle spatial beds to vast cinematic swells. Use them as ready-to-go backdrops, evolving tonal foundations, or inspiration for entirely new creations through Falcon’s advanced synthesis and effects.

INFO Page

The Info tab provides an overview of the selected program, houses macro controls, and provides a location for custom text and images via the (i) view. This page is available in both Falcon and UVI Player.

Atmospherics 2 INFO tab — Succubus preset

Macros

Same as Falcon Factory Content, Atmospherics 2’s patches have been programmed with macros which provide users with easy access to the key parameters of each patch. Atmospherics 2 also has a custom front panel which is made with Falcon’s script feature. The parameters are connected with the macros and these may be controlled via MIDI, OSC, host automation and Lua scripting, allowing for easy customization and expressive performance capabilities.

For more details on macros, see Falcon’s software manual.

Program Information

Press the Script button above the panel to switch to Falcon’s macro view, then the (i) button in its upper right to display program information. Many factory presets contain details about the program such as modwheel assignments, macro descriptions or tips for playing it. You can add and save descriptions for your own programs as well.

EDIT Page

If you want more control over a sound than the macros provide, the EDIT tab gives you full access to all parameters. Patches in Falcon are built within a fixed hierarchy: at the very top is the Program, inside the Program are Layers, within each Layer are Keygroups, and inside the Keygroups are Oscillators. Audio effects, MIDI effects and modulators can be placed on any level.

Falcon EDIT tab — Program / Layer / Keygroup hierarchy

The mapping, oscillator and modulation editors are described in Falcon’s software manual: see Hierarchy and Edit.

Preset List

100 presets organized across seven evocative categories — from animated tonal beds to experimental textures and cinematic soundscapes.

01 — Animated

14
  • Glass Strings
  • Guerreiro
  • Hollow Life
  • Hologram Elvis
  • Major Wrapped
  • Pianolimba
  • Polyfying
  • Rabbit
  • Shooting Stars
  • Sonar 1K
  • Takahi
  • Tape Ensemble
  • Tennessee
  • Transval

02 — Dark

15
  • Abyss
  • Cathedral
  • Disturbia
  • Lost Media
  • Monstera
  • Mysteriis
  • Nightmare
  • Ocean
  • Odd Amp
  • Plainchant
  • Scene
  • Sub Orchestra
  • Suburbs
  • Succubus
  • Victus

03 — Drones

14
  • Ceremony
  • Darling I
  • Deep Breath
  • Digital Vintage
  • Lagoon
  • Light Amp
  • Little Bit
  • No Name
  • Ochd
  • Red Mist
  • Sunn
  • The Keep
  • Underground
  • Voyager

04 — Experimental

14
  • Coin Spin
  • Deefam
  • Feedback
  • Ghost Barrel
  • Grains Wheel
  • Meditation I
  • Meditation II
  • Mocking Bird
  • Places
  • Post Energy
  • Rewind
  • Session
  • Spring Glitch
  • Vivarium

05 — Granular

14
  • Celluloid
  • Delta Breath
  • Felt Hammer
  • Lost Guitar
  • Medley
  • Meta Crumbs
  • Monolith
  • Piano Feel
  • Rain Forest
  • Soundwalk
  • Tension Void
  • Valley Found
  • Vaulter
  • Walmir

06 — Pads

15
  • Crumbs
  • Explorer I
  • Explorer II
  • Fast Forward
  • Fictions
  • Maker
  • Morning Dew
  • Murmures
  • Othello
  • Radio Ghosts
  • Repeat
  • Species
  • Stranger
  • Strings Pad
  • Symphonia

07 — Soundscapes

14
  • Blissing
  • Enlightenment
  • Figures
  • Garden
  • Generative I
  • Generative II
  • Generative III
  • Lost In Space
  • Mutable Set
  • Opera
  • Silver Morning
  • Suspended Moment
  • Trails
  • Vimal

Credits and Thanks

Sound Design — Théo Gallienne

GUI & Graphics — Efflam Le Bivic

Documents — Nathaniel Reeves · Kai Tomita

UVI Team